'Rebel' is a multiplayer mobile FPS game released in 2020 on the IOS platform. I started making this game in 2016 and it is the first ever large-scale app/game I've made. It makes heavy use of third-party frameworks and libraries and soon it becomes difficult to maintain and to add new features so I decided to remove it from the store. However, I learned the importance of not just simply writing code that works but also writing quality code that is performant(by designing algorithms and keeping how stuff works at a lower level in mind), maintainable, and extensible(by utilizing design patterns and carefully designing the code architecture before jumping straight to coding). I love the process of designing and writing quality code and it is my main focus whenever I'm developing.